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2D Animations
This showreel highlights a selection of 2D game animations created for various projects, from idle and movement cycles to attacks, jumps and special actions. I use Spine Pro and After Effects to create responsive, gameplay-driven character animations and UI effects.
UI Animation & Motion Design
Beyond character animation, I create animated UI assets for games, including buttons, popups, rewards, screen transitions, particle effects and feedback animations that make interactions feel clear, responsive and rewarding.
(This section is still a work in progress)

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